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We sometimes include relevant affiliate links in articles from which we earn a small commission. Spelunky 2 has been updated to version 1.14 on PS4 on PC. Slightly tweaked bats’ and vampires’ flying form shapes. All Events > Spelunky 2 Events >. Spelunky 2, the roguelike sequel released on PS4 then PC last month, is looking to address the difficulty of its opening stages following player feedback. Developer Mossmouth’s long-awaited roguelike sequel is tough – certainly even more so than its already hard-as-nails predecessor. The Cosmic Ocean is a twisted adaptation of every world in the game, with each level having the theme of a previous world. Fixed whip issue when jumping and attacking on a 1 tile high corridor. If you’d like to see everything included in patch 1.15.0, you’ll find a full rundown over on Steam. According to Spelunky 2 1.07 patch notes, the latest update brings gameplay optimizations and fixes. Spelunky 2’s latest update, patch 1.15.0, is a big ‘un. Prevented certain floor tiles from spawning right above platforms. Spelunky 2 has been updated to version 1.15 by Mossmouth implementing a huge list of fixes which can be seen in the patch notes. Floors now also trigger falling platforms. Spelunky 2 Crashing at Startup, Won’t Launch, or Lags with FPS drops: Fix. Spelunky 2 is a sequel to the cult hit original game that was released for PS Vita, PC, and PS4. Cloned player coffins will now become hired hand coffins. Next, select Update driver > Choose Search automatically for drivers. Fixed issue when a monster wakes up while on hands of a player that’s riding a mount. Fixed issue where an in-flight sorceress’ dagger could still spawn an enemy after the Sun Challenge completes. @rps The other ones are different mods, this one is the characters, the rest are the other textures Pressing the bomb and rope buttons at the same time won't toss both if lacking resources. Fixed issue where players could be given the wrong amount of bombs/ropes after a player had disconnected from an online run. Staff writer. 2020-10-13 20:10:00 by Jordan Devore. Recently, the … Once done, restart your computer to save changes. Spelunky 2 studio shares more screens, but no launch date Derek Yu’s update includes info on Deathmatch mode By Owen S. Good Mar 11, 2020, 12:22pm EDT Shields no longer protect from witch doctors’ voodoo attack (also fixes a related teleporting issue). Octopus will now only inflict vertical toss and stun damage when actually damaging from above. After the last major update was released by Mossmouth for PS4 and PC, a minor patch was followed up to enable achievements again … Fixed issue where tossing a creature against upside-down spikes with the pitcher’s mitt prevented the corpse from falling back down. Deployed parachutes can no longer be cloned. Spelunky 2 has arrived on PS4 already, and a PC release is fast approaching--but one component will be missing at launch. Broken arrows will hopefully no longer be the bane of your existence (tweaked depth). Apart from this, Spelunky 2 version 1.07 also includes stability improvements. Fixed issue where blowing up a pipe while inside left your equipped item looking smaller. Last Update: 2 months, 2 weeks ago Game: Spelunky 2 Details. Fixed issue where fire frogs triggered by players left Waddler in a bugged angered state. Fixed issue when necromancers revived a pet while another creature was holding it. Cameron Bald Ali Haider September 14, 2020. Fixed an issue which would allow players to wrongly unlock achievements and journal entries during prediction phase of rollback. The Cosmic Ocean is Spelunky 2's final area. Fixed issue where chained blocks could still be pushed. Fixed issue where players could sometimes miss a stomp right after leaving a pipe. Teleporting inside the back layer room of the vault now always correctly angers shopkeepers. Fixed issue where a falling platform could get dragged down by a pushblock and not explode on contact with the floor. As in, it LITERALLY has to be him. Spawn rates are being adjusted, 'particularly in 1-1 and 1-2' Fixed issue to prevent players from being dropped from a rope when attacking right after throwing something. Fixed issue where standing on a falling platform while hovering with a hoverpack prevented the platform from falling. Fixed issue where players with the climbing gloves could accidentally grab falling platforms far away from their physical hitbox. A player that’s hanging from the base of a giant clam will no longer be crushed when it closes. Renderer tweak, might make the game run smoother on certain scenarios (updated Windows 10 swap flip mode). So, if in case, you haven’t updated your graphics driver yet, do this first. Fixed Van Horsing’s hat poking out of the frame on one frame of his throwing animation. Blowing up a certain altar after a specific sacrifice will no longer halt the transition to a certain world. Fixed issue where a player disconnecting in certain situations could crash remote games. This mod simply adds a shortcut to Cosmic Ocean. Added leaderboard blocking: see filters/depot_filters files after accessing in-game leaderboards. Being killed by a red skeleton now uses the same death message as the regular one. Made available a structure to make developing autosplitters less annoying. Fixed issue where the throwing animation made players unable to move through platforms while climbing ladders down. Mossmouth founder Derek Yu has shared a development update and new screenshots for Spelunky 2, the side-scrolling spelunking game sequel first announced for PlayStation 4 and PC in October 2017. The shortcut is unlocked if you've beaten Hundun at least once. Fixed issue where items stuck to honey could sometimes slowly fall down. So it’s very welcome news indeed that one of its biggest bosses is now a little more manageable and respectful of our time. These simple changes should greatly reduce the amount of time spent bumbling about during the fight. Fixed crash when dice were brought into a portal. 1. Fixed issue where players were sometimes being unjustly crushed just by having platforms nearby. Get the details on the Spelunky 2 1.15 update patch notes below. He was Pocket Gamer's News Editor before joining us here at Network N. Disabled joining to the room you’re already in via room code. Spelunky 2 has had another update, and it's made some big changes that will make some parts of the game a little easier, and others, perhaps, a little harder. Responding to player feedback, director Derek Yu announced that the game’s first area would be receiving an update that would mute the spawn rates of enemies and traps featured in Dwelling. 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